"Ares" is made for PAdI (Praktische Aspekte der Informatik) - a lecture at the Computer Graphics Lab. This is the only game, that I didn't develop in team, but completely alone. (Okay the music content is from winniehell, because I'm not that musical…). But the Code and Graphics made by me. In the lecture I had to use C++ and at least one library. So I use SFML (Simple and Fast Multimedia Library). I make a mix of Jump&Run and Adventure.
Originally I wanted to develop an adventure game. To familiarize with SFML, I read turorials, that demonstrate developing a Jump&Run game with SFML. It was supposed to be just an exercise, but I liked that so much that I also built the jump and run part into my game.
This is the part, that I really wanted to develop. I want to make a game like "Legend of Zelda", but only with the puzzle part without battle (because I didn't want to develop an AI for the enemies - this were to much for one term project).